Rescale VRCDefaultWorldScene Floor grid to line up with Unity grid
tracked
Uzer Tekton
Problem
: The default scale of (100, 100 , 1)
does not line up with Unity grid, and shows the lines at a meaningless arbitrary interval.Cause
: This is due to the default GridFloor_udon material has a tiling of 8 by 8.Solution
: Rescale the Floor object to (64, 64, 1)
will line up the texture with Unity grid perfectly.Log In
Uzer Tekton
This has been fixed isn't it?
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