proxy_ animation warning in the SDK
jojos38
If you don't rename the hand gesture animations after copying them from the VRChat SDK, VRChat will keep using the default ones
There should be a warning about that in the SDK when you use an animation with a name that starts with proxy_!
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WubTheCaptain
Not a bug, the behavior is documented: https://creators.vrchat.com/avatars/#proxy-animations
This may be a feature request. There are legitimate use cases to have built-in proxy animations in animators too, and something like
proxy_foobar
will not be replaced if a built-in animation with that name doesn't exist.Are you proposing the SDK to display a warning when a built-in proxy animation name (based on a static list) with a mismatching GUID is used?