PhysBone Bi-directional and Reverse for multi-child type
Kabuum
I've always wanted to create a two point tied chain with physbones for stuff like gun slings, jean chains and such.
I think an addition to the multi-child behavior to allow physbone effects to back propagate up toward the root (Reverse)
and also a Bi-directional effect where the root and child bones effect toward the middle (or perhaps the physbone force is negated backwards), creating a sort of a normal distribution, would allow for physbones to seem like they have multiple points attached.
It would still be limited to one physbone, so maybe a more advanced system would be to be able to attach two seperate physbones at their endpoints allowing for avatars to have a rope in one hand connecting to the other hand, sagging in the middle.
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