Incorrect Texture Streaming setting
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Fairplex
I am not sure if VRChat is using the benefits of Texture Streaming or not. But there is clearly a mistake in the SDK, where the quality settings are modified by the SDK to NOT use Texture Streaming, but also complaining that Streaming Mipmaps have to be enabled.
I think this is just a mistake and that VRChat should use the benefits of Texture Streaming and fix that parameter in Quality Settings.
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