Feature Request: Weight/Mix slider for physbones
lackofbindings
Similar to the weight slider on constraints, I would love a weight slider on the physbone component. The slider would smoothly blend between the rest pose and the current physics simulation. This would allow for easier blending up/down as part of a blend tree, which have become increasingly popular due the performance considerations of animator layers.
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Spiro Renard
Yes please! Currently, as it stands, it is possible by duplicating the whole armature and putting the physbone source to the different armatures. Then using rotation constraints to blend between them. This is costly on performance for a number of reasons. Having something like this would be amazing.