1. Create a world scene with a VRC PlayerObject and an Udon Behaviour that uses
    Networking.FindComponentInPlayerObjects
    to get a playerobject from the
    OnPlayerJoined
    event player.
  2. Open ClientSim Settings and check Enable Console Logging.
  3. Enter PlayMode and notice the Logging relevant to different actions (player join, player object found, on trigger, etc).
  4. Exit PlayMode and uncheck Enable Console Logging.
  5. Enter PlayMode again and see that ClientSim logs relavent to PlayerObjects still occur.
Logs relevant to VRC PlayerObjects in ClientSim still occur when 'Enable Console Logging' in ClientSim's Settings is disabled when they are expected to be off.
Tested on SDK Worlds 3.10.3-beta.1 & 3.10.1.