ClientSim instantiating empty object in scene
complete
Vowgan
In the ClientSimStackedVRCameraSystem.cs, a camera object is instantiated with "Instanciate(new GameObject())" at line 75. calling Instantiate creates a new instance of something, but calling "new GameObject()" also creates a new gameobject in the scene, causing this empty named "New Game Object" to appear.
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Momo the Monster
updated the status to
complete
This was fixed in SDK 3.5.1, though missed in the release notes.
Happyrobot33
there is already a open, verified working pull request that fixes this bug, who knows when they will merge it though
Fax
Related GitHub issue: https://github.com/vrchat-community/ClientSim/issues/96