When running the ClientSim, components
VRCObjectPool
and
VRCObjectSync
do not get their respective helpers
ClientSimObjectPoolHelper
and
ClientSimSyncHelper
which makes them non-functional.
Reproduced using VRChat SDK - Worlds 3.5.2, was not able to reproduce on 3.5.0 or 3.5.1
Note:, Udon Behaviour components receive
ClientSimUdonHelper
and Action
VRCObjectPool.OnSpawn
does trigger
ClientSimObjectPoolHelper.OnSpawn
, as added in
ClientSimMain.SetupSDKLinks
, which produces error "TryToSpawn on Pool called before initialized". Components work in the VRChat Client as expected.