ClientSim does not initialize VRCObjectPool and VRCObjectSync
complete
PeachBight
When running the ClientSim, components
VRCObjectPool
and VRCObjectSync
do not get their respective helpers ClientSimObjectPoolHelper
and ClientSimSyncHelper
which makes them non-functional. Reproduced using VRChat SDK - Worlds 3.5.2, was not able to reproduce on 3.5.0 or 3.5.1
Note:, Udon Behaviour components receive
ClientSimUdonHelper
and Action VRCObjectPool.OnSpawn
does trigger ClientSimObjectPoolHelper.OnSpawn
, as added in ClientSimMain.SetupSDKLinks
, which produces error "TryToSpawn on Pool called before initialized". Components work in the VRChat Client as expected.Photo Viewer
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