Avatar Descriptor wrong Unity Version
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Hackebein
When using Unity 2022.3.22f1 with VRChat SDK 3.10.1 (older versions might be affected too), then "VRC Avatar Descriptor" component is detecting the wrong unity version. "Pipeline Manager" is detecting the correct unity version.
The Avatar Descriptor got imported. in debug view of the component i can just change the version number for "VRC Avatar Descriptor". It get's updated in Pipeline Manager automatic. Same happens when upgrading a project from a previous Unity version. This seems not to cause any technical issues.
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Wrong Version Warning while Uploading
AfiliaFrostfang
Good evening, since I just came from a 3hr Session of pulling my Hair out why my Avatar wouldn't upload, it would be cool if the SDK gave me an Error that I have the wrong SDK Version since 3.10.x is mandatory now.
But when trying to upload with an outdated Version of the SDK it just gives me.
"Failed to upload" (Unity.Null.Pointer.Reference)
As someone that somewhat knows how to read a Console and Errors, that doesn't help me at all to troubleshoot what is wrong with my Avatar.
JantsoP
Cannot dupe: http://idrank.poisoned.coffee/u/5sLD2D.png
Latest SDK.
Make sure you dont have any other Unity stuff installed. Or is this made with older unity before the 2022.3.22f1 ?
Edit: Duped. Its when project is done with older Unity so thats show up. So works as intended.