Avatar Chair With Enter Location but no Exit Location Breaks the SDK Build Window
IgbarVonSquid
If you put a chair on an avatar and specify a Station Player Enter Location but no Station Player Exit Location, the SDK Build Window becomes unusable. For as long as the window is open, the Console is spammed with errors of, "UnassignedReferenceException: The variable stationExitPlayerLocation of VRC_Station has not been assigned." and, "GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)" This only happens on avatar chairs and not with world chairs. Additionally, specifying an Exit Location but not an Enter Location will still work, as well as leaving both blank or specifying both. It is only with a specified Enter Location and no Exit Location that this error occurs. The attached screenshot shows the chair configuration, the bugged out Build Window, and accompanying console errors.
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~Murdoc~
i read in this page here that they mention seat locations cannot be more than 2 meters from the vrc_station, however one of my avatars managed to break this exception by spawning in with the seats under the limit and then relocating them with animations http://vrchat.wikidot.com/world-component:vrc-station
Kaugumme
oh so its fixed now. gg
H
Hugo Zink
I noticed this too. Definitely could use a fix.