Anti-Cheat prevents local testing with multiple clients
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O
Orange_Square
When i press "Build & Test" button with number of clients 2 or more, Easy Anti-Cheat says that it does not allow to start more that one instance of it per game, launching only 1 VRChat client.
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euan
Merged in a post:
EAC prevents launching multiple test clients from SDK
lackofbindings
Repro Steps:
- Open a world project.
- Go to the SDK window and enter any number above 1 in the "Number of clients" field.
- Press "Build and Test"
Expected behavior:
The requested number of clients launch.
Actual Behavior:
One client launches and a alert pops up wit the following error:
"Only a single instance of Easy Anti-Cheat launcher is allowed to run at any given time"
This makes it very difficult to test network-synced udon.
Using the latest SDK from the VCC (3.1.10)
euan
Within the VRChat SDK Control Panel > Settings there should be an option to set the VRChat client path, what is it set to currently? If it is not set to be VRChat.exe it'll launch with EAC causing the issue above. (When local testing worlds the client doesn't need EAC)
Momo the Monster
needs more information
Make sure you've selected your VRChat.exe as described in the instructions here: https://docs.vrchat.com/docs/using-build-test