This is important for Asset searching. By default, Unity hides any and all assets that are located inside Packages.
In order to make sure searching for Assets from areas such as Inspector fields to show items located inside the SDK by default (such as Menu Icons, Prefabs, etc.), the following line must be added to the package.json:
"hideInEditor": "false"
This will ensure this button (see screenshot) doesn't need to be toggled to find example assets in the SDK.