A Prefab in the SDK throws warnings about sibling objects
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poplopo
The default VRCChair Prefab in the current SDK displays warnings about itself, "Sibling objects share the same path, which may break network events". Looking at the Prefab, it does indeed contain two game objects named Cube. This may be a confusing scenario, especially for new users who might not know what to do about it or whether their world is actually broken.
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Zakka Ryuu
I get alot of these errors due to duplicated objects in a scene, to fix it you rename the object slightly, but they don't seem to cause any issues even if you don't.
Tupper - VRChat Head of Community
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