[1519] Only One instance of VRChat at a time EAC error when trying to build and test with more than 1 client
Pokéduel
Hello, i'm currently trying to test network syncing with 2 players on a world im working on, however, every time i run build and test new build, Easy Anti Cheat shows up and blocks one of the clients from running. Tested on live and Persistence beta. note that running the game after the fact works fine, it seems to be caused by the SDK launching 2 clients at the exact same time.
Log In
Pokéduel
If anyone who has the power to sees this, move this to SDK bugs, as it seems the default client path is bugged
D
Docteh
SDK shouldn't launch VRChat in a manner that uses EAC.
Check the config tab in the SDK panel
Pokéduel
Docteh i assume you are referring to this? heres what my SDK shows, im on SDK 3.7.2-persistence-beta.1
Edit: Manually selecting the .exe fixed it, seems like something is wrong with VRChat's default selection.