When moving around the world with main menu placement enabled, the GO button goes very far / main menu placementを有効にした状態でワールド移動した時、GOボタンが凄く遠くに配置されます
complete
seilin
As the title says.
No anomalies with MMPlacement disabled
As the title suggests.
There is nothing wrong with MMPlacement disabled
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Tupper - VRChat Head of Community
complete
Fixed in 2022.2.2p2.
Lush
Merged in a post:
[1216] Go button miles away
K
KnottyJackal
when attempting to join a world my loading menu and go button appear far away from where my playspace is centered
no playspace mover was not used and i had not even used horizon adjust all i did was open the game request an invite accept it and this happened the second picture the menu was far enough away i couldnt interact with it at all and had to force close my game
Lush
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[1216] Oculus Quest loading menu far away in open beta.
Jinx1927
The loading menu on the open beta is currently giving me problems as it keeps spawning me into the loading screen at weird positions, sometimes seemingly over 100 feet away.
Lush
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Loading Screen breaks
AfiliaFrostfang
The Loading Screen breaks when MM Eyesight is turned on, making it unreachable. This has been an Issue since Beta 1 but somehow got oversighted or not reported.
Lush
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[1216] loading screen in the distance
K_Tyras
originally i thought this was due to horizon adjust, however upon reloading the game and not using the horizon adjust at all this still occurs. the loading screen between worlds is no longer directly in front or behind me. instead it is way off in the distance often too far to even see anything on the screen.
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[VRChat 2022.2.2p2] Oddly-formated screen display when loading world
CaatuBaradaNeko
When loading a new world via webpage "Invite Me" button, about 75% of the time I get a malformed screen prior to the normal-appearing screen showing "Initializing World...". See the attached image. Additionally, the malformed screen appears at varying sizes, the one that I've attached is the largest one that I've seen, some of them are very tiny!
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"OK" button in world loading space was becoming far away from me
海-Umi-
"OK" button in world loading space was becoming far away from me and finally unreachable to push except I use playspace mover on VR mode. This phenomenon is observed in open-beta version that carrying out at 2022-07-30.
The world loading space where I say is the space shown on our moving between one instance to another instance. In this space, we wait world downloading and finally push "OK" to move another instance, right?
However, that "OK" button location is becoming far away and inconvenient direction from my head in this open-beta.
(In exactly, "OK" button and other UI Elements: information and the button to move home, world were also placed on same inconvenient coordinates)
I guess the distance and direction that shown "OK" relate with player's head angle and horizon that their set from wing menu. On the case that the first joining to home world instance (the operation on log in), this phenomenon is not caused.
If this phenomenon has not been fixed until official release of next version, I would be a great "OK" button sniper. :)
My Playing Environment: Quest2 + VirtualDesktop (SteamVR) and sitting on chair.
Lush
Merged in a post:
[1216] Loading screen sometimes offset
MeroFune
The loading screen is sometimes offset from your center position in terms of both position and rotation. See the attached picture for an example.
This never occurs on the first load into your home world, only the second load onwards. It can get progressively worse the more worlds you load in to.
I believe this is to do with the moveable menu - I once moved worlds while still grabbing the menu by accident, and then moving my hand immediatly reverted this.
K
KnottyJackal
I was on last night and experienced another extension of this bug my vrchat had timed out and the time out notification was very far away from me so I had to wait for it to time out and reload the world
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