VRChat Camera Fails to Capture Post-Processing Effects
closed
Salbug
The VRChat camera doesn’t capture post-processing effects normally, which can make the image appear a bit duller than it should in some cases. The first image is a screenshot showing how the world is supposed to look. The second image is from the VRChat camera.
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_tau_
closed
This appears to be an issue specifically with this world. It does not use the Post Processing v2 stack but instead a custom shader-based post processing. This is apparently disabled in the handheld camera, although since it's in a shader I cannot tell you why or how. I recommend contacting the world author.
The built-in camera does capture almost all post processing effects accurately. If you find another world where this doesn't work please let us know.
StormRel
tracked