[SDK 3.9.1-beta.1] Change of execution orders in SDK breaks tools like Gesture Manager
tracked
BluWizard
Basically, a method used in Gesture Manager relies on the SDK for the tool to even work in the first place. Because of this change, Gesture Manager 3.9.6 (the latest version) no longer works.
Some tools may be affected by whichever method changes GM uses. So, because of this, I highly request to change this Beta to SDK v3.10.0 instead.
This is a wake up call that big releases should no longer invoke patch version numbers. I know it’s an inconvenience for the Curated Packages, but there needs to be a better way of handling these changes. So, again, please switch 3.9.1 to 3.10.0 instead for the VRChat Dynamics for Worlds update. It’s just the right thing to do.
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StormRel
tracked
BlackStartx
Hi, first of all, thanks for the canny! I'll hop with some details!
There is a bug in the VRChat SDK where PhysBone & Contacts stops working after Unity's Assembly-Reloading while in Play-Mode.
I made a silly work-around for this which simply recreate the configuration if it's broken, but in doing so I referenced the PhysBoneGrabHelper component, which has been moved into another assembly in the latest VRChat SDK Beta, thus giving compilation issues~
Here is the issue example and the fix in action: