[SDK 3.8.1-beta.4] Network events that take string arrays break the world
complete
ikuko
If you define code like the one below, you will get an abnormal disconnection when entering an instance.
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
public sealed class Demo : UdonSharpBehaviour {
[NetworkCallable]
public void R(string[] arr) {
}
}
This occurred not only with string arrays, but also with VRCUrl arrays.
This can be worked around by using VRCJson, but it would be nice if this could be fixed.
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_tau_
complete
This has been fixed on the server side and should already work as expected now!
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StormRel
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