Right Index-Middle Finger splay is more subtle compared to Left
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Salbug
Just noticed this now, but on skeletal-tracking the splay between the index and middle finger is more subtle on the right hand then it is on the left hand. Victory Sign more easy to discern with left hand then right basically.
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StormRel
closed
Aura Norrsken
I have found this to be true as well, even with identical muscle adjustments between the left and right hands in Unity. The left middle finger remains splayed much more than the right; they do not match despite VRC documentation specifically reminding people to make the two hands match when adjusting muscle definitions.
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_tau_
Salbug Do you notice this in SteamVR Home as well? Or just in VRChat? Legacy Fingers enabled or disable?
Salbug
_tau_ Yeah I think I'm noticing it in SteamVR Home as well. Haven't had that enabled in years but I think I'm seeing it.
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_tau_
Salbug: Then it is unfortunately most likely an issue with SteamVR, not VRChat.