Remove consumable items, or make them reset.
closed
peepymou
Artificial scarcity puts a bad taste in consumers' mouths. The concept of consumable items or items that can de-spawn is interesting, but they should be reusable in some capacity (like only getting one per-instance)
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Blackrobe
Closed; However the topic of consumable items is still open.
ripbraincells
Hope this means we won't see similar attempts at this sort of thing. Obviously, this backlash was against even the concept of limited use items, not just this particular item.
4Bakers
Does this being marked as "Closed" mean that we will NEVER get consumable items again? Or has only 1 item been fixed? Why was it not marked as "Completed"?
MidnightsinVH
4Bakers That's what I'm thinking too, there's more questions now than an answer. The fact this was an idea and they still let it go through boggles my mind lol
Strasz - Community Team
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closed
Strasz - Community Team
Going to close this, along with sharing the message we posted on Discord:
As part of the December Shop update, we introduced a new Item called the Portable Winterizer. This Item was a little different compared to past Items in that it was consumable — meaning that you could only use it a limited number of times before it would disappear from your inventory.
After releasing it, we heard a lot of feedback from the community. Clearly, this wasn't something you wanted in the Shop!
So, two things:
First, we're going to be changing the Portable Winterizer. Soon, it will behave like any other Item —
that means it will no longer be a consumable.
Once you buy it, you'll be able to put it down as many times as you'd like. As a note, if you've already bought (or were gifted) the Portable Winterizer, you'll be getting this new, unlimited version. If you bought two (or more) of them, we'll be refunding your credits. If you don't receive those by the end of the week, please reach out to our support team!
This change will be going live soon — it could be today, it could be tomorrow. Keep an eye out!
Second, we want to thank the community for being vocal about this. The Shop gives us the ability to try different things and see what works and what doesn't. Sometimes, when we try something new, it won't work out. That's okay, and we're more than willing to be wrong if it means we can learn from it.
Ultimately, the thing we are most interested in is building things that people want to buy. After all, we need to make money, and to do that, we need to make stuff that you're excited about.
MrDummy_NL
It's clearly VRChat team is searching for ways to make money. Paid consumables is example to keep feeding bags of VRChat team while we are losing more and more money for just small things that gone poof already.
If we have subscription, you did give some free stuff to us. This is good way, also some QoL and tools are made for VRC+, no limits in use every month. So it's okay.
But limited paid consumables, gone forever after X uses, is pure money loss. As VRChat world builder, something can even FREE added to some worlds as items, and we all can enjoy it. This is huge difference between Shop items and items in some worlds. Yeah, i don't get it...
And we know it's sort of micro transaction, makes it even more expensive.
I suggest remove consumables, make them free as part of VRC+ gifts is better because it will not cost more, and maybe it will make more people will get VRC+ sub to use them unlimited every month.
I am very well aware hosting VRChat is not cheap, and we all very thankfully it's still free for YEARS. Try make money is okay, but not in dirty way please. Consumables are dirty way.
Thank you.
nekochanfood
I was neutral on this matter, but I’m very glad that VRChat reached out to the community for feedback about the shop and actually made changes based on what users said.
I hope VRChat continue to listen to the community moving forward.
Thank you!
CompuGeniusCode
Mime0Tron
This is truly scumbag marketing. This is neither fun nor’ enjoyable for the consumer. There is no fun tale or delusion ideology that can justify aggressive micro transactions like this.
What do you mean I buy this stupid vague currency designed to skew the price of items arbitrarily in an unintuitive way for the consumer just so they don’t have the time to think about how it truly costs? What do you mean the very product I bought; after lengthy debates if we even want in the shop due to corporate greed, of which we were not fans of: is LIMITED use for a DIGITAL GOOD. A good which has ZERO CONCEPT OF INVENTORY, because it’s literally a reusable ASSET.
This is disgustingly stupid, there is no legitimate reason why these should be limited by Purchase, Time Windows, or Instances.
If they could charge us for uploading avatars; with this track record, I’m pretty sure they would.
ღ 雨可 ʏᴜᴄᴏ ღ
飢餓行銷只會徒增消費者反感,反對莫名其妙的付費消耗品,支持改成永久或具有定時重置的消耗品!
Hunger marketing only breeds consumer resentment. I oppose irrational paid consumable items and support switching to permanent items or consumables with time-based resets.
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