Remote Camera Lens Position is De-synced
available in future release
Salbug
The position of remote camera lens are de-synced for the local player, and remain at the position they were originally spawned even when the respective user moves the lens around on their end.
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available in future release
StormRel
Merged in a post:
[1622] [Bug] Instance Master camera position desyncs
DAG-XR
The camera position for the master's camera desyncs or anchors to spawn for late joiners.
Steps:
- User 1 should create a new instance, and be the first to join the instance
- User 1 should pull out camera. In this case, it was the streamer camera. Not sure if the regular camera does this. Do not anchor the camera.
- Move away from spawn with your camera.
- User 2 should join the instance. User 1's camera position appears to be anchored at spawn, or not anywhere near User 1.
Worlds I've seen this happen (all in the row, by the same user):
-Ghost Police Office
-Magic Freeze Tag
-Infected Reborn
StormRel
tracked
DatGek
Unsure if this is relevant, but this bug is present on the steam audio beta as well.