Prints Appear Darker Than Camera View in Post-Processed Worlds
Salbug
Prints appear darker than the camera view, particularly in worlds that make significant use of post-processing.
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_tau_
We've improved lighting on prints in build 1547, but we do want to preserve some amount of world lighting on prints to make them blend into the environment.
Let us know if you have more feedback on the appearance of prints.
Salbug
_tau_ They are better now I noticed and yeah I do agree that blending in is much better then being entirely unlit and standing out too much.
MMMaellon
Can we at least add a feature to make the photo material unlit? I'm not worried too much about post processing, but most hangout worlds are dimly lit which makes the photos really hard to see
DrBlackRat
Yeah that's kind of expected since essentially you apply the post processing twice. Once while taking the Print and once while viewing it.
Salbug
DrBlackRat Hmmm, yeah.