Neck/head weight painting seems to follow chest weight painting?
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Kizzy
Not entirely sure how to describe this in words which is why I put a question mark in the title, but it seems that the neck/head bones have some kind of weight painting influence on the chest bone or something. Here's a video to best describe what I'm talking about: https://streamable.com/uk8qe
In the open beta, my scarf on this model, which is weight painted to the chest, seems to move/stretch a little when I move my head around. On live, this is not an issue and my scarf stays completely still. It's unfortunately not the greatest video, my recording software didn't really capture my full VR view, but you can definitely see when I'm moving my head side to side that the scarf moves and stretches in open beta, but stays still in live. I also have an avatar that has a necklace on, that in live stays still and resting on my chest when I look downwards on the chest, but on open beta clips into my chest when I look down. I didn't record that model, but if need be I can also provide that.
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Tupper - VRChat Head of Community
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This was fixed in 856.
Kizzy
Tupper - VRChat Head of Community: This is not fixed in 856. The same thing is still happening, here is a video I just took that compares to live: https://streamable.com/jzyj4
It's not just this avatar but others as well, such as one where I have a necklace that does not move on live but goes into my chest when I look down and stretches up when I look up in beta. I've also heard that people with giant tits on their avatar have those moving in hilarious ways when they look up or down and around.
Also this from new beta test seems to show the same or similar thing happening with strange weight painting, the zipper here on this unity-chan model has seemed to become unweighted somehow to the chest https://streamable.com/6rvlp
Tupper - VRChat Head of Community
Kizzy: What does the scarf's weight painting look like? That looks like its painted to the neck.
Tupper - VRChat Head of Community
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