[894] Teleport Player action randomly gets deferred and breaks things
closed
Merlin
As of the Udon additions to the beta, Teleport Player will randomly get deferred and break portals in my world.
You get warnings like this printed to the log:
2020.01.15 20:49:56 Warning - [VRC_TriggerInternal] ExecPortalTeleport deferred event TeleportPlayer type Custom because waiting for TeleportTarget to ready
Repro: go to my Camera Test world wrld_91805f98-fd56-497a-bf7e-772e434efb84
Turn on portals, and turn to the right and go through one of the portals while facing it. You will probably be left at the portal and see the stars instead of having gone through it.
The deferred teleports don't seem to happen as much if you go through the portals sideways.
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Tupper - VRChat Head of Community
closed
Closing due to age. If this is still an issue, please create a new item in the relevant Feedback board!
Ruuubick - Designer
tracked
Ruuubick - Designer
Hey Merlin, could you test this in the latest open beta to see if it's still an issue ?
Merlin
Ruuubick - Designer: My test case with the portals is using OnEnterTrigger to trigger teleports which doesn't seem to be working in build 902 so I can't tell if the deferred teleports are fixed at the moment.
Ruuubick - Designer
Merlin: Just reproed in internal branch