[884] Generic avatars do not update spawned object sync unless crouched
complete
Lyuma
The spawned object contains a root object sync, and 5 additional SyncPhysics object syncs: One is a Pickaxe pickup which is set to FollowTarget+LookatTarget a Player Tracker when not held. (the "Pickaxe")
The other 4 object syncs are just moved by triggers. We are not interested in those right now, though they suffer from the same bug.
Steps to reproduce:
- Verify that each player should have the Pickaxe object next to their head. You should observe it syncs fairly well from most avatars.
- Switch to AFK Avatar or any other generic.
- Observe that the Pickaxe position will stop updating from other players' perspective.
- If you hit c or z to crouch or prone, the Pickaxe (and other object syncs) should start updating again. [I found one Generic avatar that requires prone for objects to sync, but AFK avatar works with crouch or prone]
- Switch back and forth with prone, or switch avatars to a humanoid. You can verify this behavior appears to be very consistent.
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Tupper - VRChat Head of Community
complete
Fixed a while back
Ruuubick - Designer
in progress
Lyuma
Test on Desktop mode, using the AFK avatar, and you can replicate the crouch thing by pressing c on and off
Lyuma
danly I got a simpler test world for this https://www.vrchat.com/home/launch?worldId=wrld_48b2c1ee-fd9c-4aa1-b53d-b046b305c4c0
danly
Lyuma: Thanks!
Ruuubick - Designer
tracked