[876] New layer options for OnParticleCollision break existing triggers
complete
Kaj
The new layer options for the OnParticleCollision trigger introduced in build 876 makes existing worlds' layer options set to 'Nothing' instead of 'Everything' by default. This is evident in-game in one of my worlds (https://vrchat.com/home/launch?worldId=wrld_0401e2e8-9693-4115-afca-c58827436da8) and is apparent when loading the same scene with the new SDK.
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Tupper - VRChat Head of Community
complete
Fixed internally, will be in the next Open Beta push.
Tupper - VRChat Head of Community
in progress
Tupper - VRChat Head of Community
tracked