[2020.10.21 SDK] Avatar descriptors created in live SDK have visually broken playable layers tab
closed
AirGamer
As above, the open beta SDK does not display these tabs correctly.
happens on all of my SDK 3 avatars that where created on the live SDK and updated to the open beta
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Tupper - VRChat Head of Community
closed
Closing due to age. If this issue still occurs, please open a new issue in the appropriate board.
AirGamer
Tupper - VRChat Head of Community: This can be marked as complete rather than closed, as I commented that it had been fixed
LastRar
Seems to be fixed in the latest SDK
Tupper - VRChat Head of Community
Does this occur with a brand new SDK3 avatar that you've created using the Open Beta SDK?
LastRar
Tupper - VRChat Head of Community: no, a brand new avatar made in open beta has the playable layers render correctly
Tupper - VRChat Head of Community
LastRar: Is this just a visual bug? I might try copying the component, deleting the old one, and then "Paste as New" to see if that'd fix it and retain your settings. 🤔
Legoman99573
Tupper - VRChat Head of Community: for me, it shows t-pose setting twice where the last one is suppose to be ik pose. Upon uploading, moving just puts the character in the ground unless i use the default locomotion.
LastRar
Tupper - VRChat Head of Community: tested with the 2020.10.26.22.44 SDK, pasting as new retains the issue