[1914] Action Menu sometimes ignores clicks
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MissingNO123
When selecting items quickly in the action menu on either VR or Desktop, sometimes the input gets ignored. This is caused by new hold-to-activate actions that will take priority over a short click. A click that is held slightly too long is interpreted as a hold, which is then cancelled because it's released before the full hold time. The duration the Action Menu waits before it counts the input as a hold and not a click is far too short to be useful. By convention this is usually a few hundred milliseconds.
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StormRel
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StormRel
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[1914] Action Menu not as responsive
Ekas
Ever since the new Desktop HUD came out, the Action Menu has become less responsive (at least on desktop), even less responsive in instances with heavier performance, or if you lock your FPS to a low number. Trying to quickly click through different menus often causes mouse clicks not to register. I don't think I've encountered this in the live branch.
ninaboo
Im having the exact same issues and it is pretty frustrating. I cant click through my action menu at all without it just randomly not inputting.
Edit: Its tied to FPS. If you turn your fps now to something low (like 20) the action menu is completely unusable but even at higher frame rates occasionally the menu wont input.
Mangomancy
I've also had this issue exclusively in open beta, I thought I was going crazy! It seems to happen semi-randomly, and in my case has still happened in worlds where I'm running at my full frame rate (144 fps). I can also confirm that the issue does not seem to happen in live branch for me either.