[1898] Desktop view not smooth at +120fps (Unity6beta)
available in future release
X-90
The desktop view is not smooth when turning. This is mostly noticeable when at 120fps or more. When in first or third person, it's noticeable. However, when in third-person with an unlocked camera (via tab), the view is completely smooth again. Changing worlds and avatars has no effect.
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BigMoomba
The last beta patch (1917) has adressed a fix for it but with low fps (60 or lower) it's still noticable and the lower the FPS goes the more noticable it is.
Changing from Stable to Beta makes it very easy to notice that something is still not working correclty
-umi--
I believe this was attempted to be fixed in build 1917, the mouse jittering is gone but now a certain game worlds hud is effected when previously not. "
This post was marked as
available in future release
-umi--
I cap my fps to 60 when on desktop, this issue is happening to me aswell. Diagonal movement is only affected. It's annoying as hell, build 1903
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_tau_
updated the status to
tracked
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_tau_
Merged in a post:
Jittering
Roku Nana
My pov jitters whenever i move the camera (to top left. top right, bottom left, bottom right), except when i open menu and hold shift for player selection it goes back to normal. (Video)
I tried on ALL VRCHAT VERSIONS including open beta/unity 6, nothing changed, tried different fps or other settings or other avatars, again the same.
It was working normally yesterday, all i did after yesterday just restart pc and go back to vrchat and this issue occurred. Even tried other nvidia control panel settings, still same.
And it doesn't happen when i hold sprint, but when i move normally (sometimes) or stay station, it goes back to jitter.
Same during loading avatar. (No it's not gogoloco or anything)(I don't have the same issue in other games).
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_tau_
Merged in a post:
Camera Jitters upon moving mouse diagonally.
LeetKat
I have no idea what causes this but apparently in instances where there is 20 or more people, the camera starts to jitter when moving with the mouse. I haven't seen anyone reported this besides 1 person (https://feedback.vrchat.com/bug-reports/p/issues-with-camera-movement). It becomes extremely noticeable when moving diagonally.
This can also happen in the current beta build of VRChat. This never happened before.
N
NathanAStar125
Been having this issue relatively recently. I thought it was either my RAM or my Monitor that was causing issues, but when I posted a video on my YouTube channel discussing the issue, someone in my comment section mentioned something to do with the mouse DPI. I thought I was the only one with this issue, until I saw these posts recently. I do hope that this issue gets resolved because its becoming unplayable.
SP-KA
just got the same issue , holding shift somehow makes the jitter disappear , but it will back when not holding shift anymore
StormRel
Merged in a post:
Mouselook diagonal jitter
Jamestheredguy5
Description
Mouselook jitters in desktop mode when you move the mouse diagonally. Happens in both first and third person.
Reproduction Steps
Can be done by merely moving the mouse diagonally.
Details
- Category: Performance
- Frequency: Always
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platform: PC (platform: Windows, store: Steam, headset: None)
rawPlatform: WindowsPlayer
clientVersion: 2026.3.1-1886-a268441585-Release
unityVersion: 2022.3.22f2-DWR
In-Client Report
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Log file:
output_log_2026-08-20_16-39-53.txtLoad More
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