[1880 Unity6 Beta] Very rare chance for "double" avatar in world.
needs more information
MrDummy_NL
There is very, very low chance two identical avatars can showed up in the world. It just happened to me when i join the world again and i saw two times same name.
One of friends also saw same bug. But most of them have not this bug.
My friend cannot see the double. Only some others can see them. But again very low chance.
But i want tell here i have never seen doubles in Live version, never in my life. Because the double will always kicked out if other same person is joining the same channel. So the security check works in Live.
But in Unity6 Beta, this security check has some flaw, allowing possible doubles in the world showing up.
The double is not moving but it's fully functional avatar and is clickable for information.
This means there is some mistake or missing checks that cause possible double avatars.
I suggest check the code and make sure the chance for doubles are not possible.
But again, this bug is very rare.
Photo Viewer
View photos in a modal
Log In
_
_tau_
updated the status to
needs more information
Needs log files as described already.
WubTheCaptain
Can you provide output logs from the session when this happened?
I'm particularly curious if
waitForPlayerInitialize
, waitForPlayerData
times were long (~5.0) and if the logs have Player [playername] did not receive initial data in time, forcing spawn
or Dispatching [n] player join/leave events that arrived during scene load
in it.WubTheCaptain
Seems to be a duplicate of: https://feedback.vrchat.com/bug-reports/p/duplicated-avatar-user-bug