[1865](Unity 6)Terrain trees do not move/animate with WindZone
needs more information
yo-guruto
Terrain trees do not react to the WindZone (no wind animation), even though a WindZone object is present in the scene.
world:ソヨカゼ荘 -SOYOKAZESO
world:Y
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_tau_
alareis I have merged your canny as a duplicate, but please also provide a world link and if possible your SpeedTree source files so we can further investigate.
alareis
_tau_: up to you to merge, as I couldn't get it to work even with standalone objects, not terrain-instanced ones.
But good lord, you have the sample ID provided right there in the ticket so you could investigate.
I can't provide you with .st files because your Canny settings don't allow for anything that isn't an image or a video to be attached. Canny also truncates post-image "garbage", so rarjpegs don't work either.
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_tau_
alareis Are you able to submit the .st files to user support at https://vrch.at/support ?
alareis
_tau_: uploaded the .st with its dependencies and .meta files to ticket 714405.
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_tau_
Merged in a post:
(Unity 6) SpeedTrees do not deform under Wind Zones
alareis
Sample at:
wrld_08f14312-1f6b-4284-ba18-e6443c2a6a8f
Current mainline works as expected
WubTheCaptain
Probably a duplicate of: https://feedback.vrchat.com/open-beta/p/1865unity-6terrain-trees-do-not-move-animate-with-windzone
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_tau_
updated the status to
needs more information
To help us track this issue down, would it be possible for you to share the SpeedTree source files you used in those worlds?
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_tau_
updated the status to
tracked