[1675] World fails to load on open beta due to file forbidden
complete
Auzlex
A world of mine fails to load on open beta because the file is forbidden? upon joining the world you are kicked instantly back to your home world.
2025.07.24 20:43:56 Error - [API] [159, 403, Get, -1 https://api.vrchat.cloud/api/1/analysis/file_b2164324-6efe-415b-9520-851074017363/23/security] Abandoning request, because - File forbidden
2025.07.24 20:43:56 Error - World 'wrld_ff277cf3-ee04-4d97-9b15-1c152837c7ea' did not pass initial checks and won't be downloaded: 10
some logs
same thing happened on the test variant of this world I made too
wrld_9abbe09e-92d8-46c1-8a23-beb4256a71b7
I even tried the
--enforce-world-server-checks
flag but this happened before I ever used this.not sure what is going on here...
Log In
e
euan
complete
e
euan
complete
All worlds reported in this canny are now passing checks and should load fine. If any new cases pop up please make a new post
Daino_Selvatico
I'm afraid I'm having the same issue with my world:
wrld_7b49ac2a-f901-4062-a431-529ffef08197
I tried several reuploads, removing one asset at a time to figure out what was causing problems during the server-side verification. I discovered that the issue is related to the Tilemaps (it's a 2D game).
Is there a specific reason why these are being blocked, or could it be a false positive?
Thanks in advance
e
euan
Daino_Selvatico: It's a false positive, I've got a fix which I'm going to hopefully deploy today, once that's done I'll reprocess the world which will cause it to pass again
Silent
This is also happening with some of my worlds
wrld_78fd013d-09c9-4269-9b8d-f22939d7b6df
wrld_9fb0c782-d756-44f0-a0c3-11cebdaf5ea2
and a friend's world
wrld_bda88fdc-ca5b-4c28-9f85-0718cf598c36
e
euan
Silent: The first two worlds you link are not the issue seen here, the key log line being "did not pass initial checks and won't be downloaded: 10", the third world listed is the same issue however where it's failing server side checks. Next week I'll look into what might be stopping the first two worlds from loading, I suspect maybe the same issue as https://feedback.vrchat.com/open-beta/p/joining-midnight-rooftop-send-you-back-to-homeworld-because-of-an-error but won't know for sure until I check
e
euan
For wrld_bda88fdc-ca5b-4c28-9f85-0718cf598c36 there is a shader assigned to a text components material slot on the gameobject "WanderersPath". I've put in a temporary exception for this where it'll instead just empty the field as that seems to fallback fine.
For wrld_9fb0c782-d756-44f0-a0c3-11cebdaf5ea2 I see it is now passing but a previous version failed due to an unaccounted mesh format being used, I'll make an adjustment to fix this.
For wrld_78fd013d-09c9-4269-9b8d-f22939d7b6df I'm able to load it just fine in-app and can't see any sign of it failing previously so not sure what's up with it.
The fixed done will be deployed hopefully today and when I do so I'll be reprocessing the one world which is still failing
e
euan
Actually correction on wrld_9fb0c782-d756-44f0-a0c3-11cebdaf5ea2, I fixed the issue for it last week however the world happened to be processed before it was deployed
Tupper - VRChat Head of Community
tracked