[1662] Custom scripts lose all object references only on beta
available in future release
Selle_
-World that has been uploaded to vrchat for a while (Sky high apartment)
-On live everything works fine
-In beta almost all the custom scripts break with the following error inside vrchat debuger: "[UdonBehaviour] An exception ocurred during Udon execution, this UdonBehaviour will be halted"
-On unity's console while using this launch parameters on steam "-enable-udon-debug-logging" shows more than 230 errors, all of them include "Object reference not set to an instance of an object"
-Checking the objects manually on unity shows that all references are properly set, scripts work both in live vrchat version and on unity editor using client sim so it looks like the beta is somehow missing all the references.
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