[1582] [Dolly] Revolve Looping + Fitted Path Type causes weird camera behaviour on complicated paths
tracked
DrBlackRat
Issue:
With the 4th path (or 3rd depending on where you start counting) of the JSON file linked below I'm getting some issues when using Revolve Looping in combination with the Fitted Path Type. It causes the camera to do a 360 at every path marker that I created.
This does not happen with any other configuration.
Reproduction Steps:
- Import the camera path JSON
- Set Looping to Revolve
- Set Path Type to Fitted
- Wait for the 4th path to play or set streaming to multi
If you do this you should notice the 4th path behaving weirdly, setting Looping / Path Type to anything but Revolve solves the problem.
Expected Behaviour:
Revolve Looping in combination with the Fitted Path Type should not cause these problems.
Attachments:
Here is the camera path as well as a video showcasing the behaviour:
Log In
DrBlackRat
StormRel
tracked
StormRel
Merged in a post:
[Dolly] Dolly-Induced 360° Spin in VRChat Camera
Salbug
When traveling along a path, the Dolly sometimes causes the VRChat camera to perform a full 360° rotation instead of smoothly keeping the target in frame as it circles around on its path.
I've attached an export of the path to this canny.
DrBlackRat
It now just started working for me and I'm very confused