__Pros:__
  • gesture_wheel_stay
    is neat as it fixes an issue when moving to prevent gestures from being activated when rotating on the right hand.
__Cons:__
  • Open Hand is unbound, even though
    gesture_wheel_cancel
    is supposed to do open hand; it is okay that
    gesture_wheel_cancel
    is not auto bound to open hand for the purposes of other controller types and the existence of chords.
  • gesture_wheel_cancel
    's main issue is that it is using the same gesture locked to
    gesture_wheel_weight
    ; Same behavior is noticed when touching the trackpad initially before releasing the thumb to lock the gesture with
    gesture_wheel_direct_stay
    .
  • physbones are grabbable, but not poseable/locked when dropping with grip (unless anyone else can pose them with no problems this is what I've noticed)
__Suggestions and suggested Bindings/Chords changes:__
  • gesture_wheel_cancel
    : Trigger Held + Grip Double Click
  • gesture_wheel_direct_stay
    should change a little bit to match the
    gesture_wheel_weight
    bound gesture.
  • Might be nice to have an option to have the open hand on the gesture wheel, but it would have to be tweakable in game, as there could be possible confusion if the option was added randomly with no context to the new binding.
  • Unbind mic from south d-pad as there's some inconveniences when clicking south.