Context: PCVR, Quest pro, Steam, latest beta build, using Meta quest link and cable:
Previously, for the past 4 years, and in the live version, when I hit gesture lock, my hands also locked into position. This is extremely useful as a mute for performing as I know exactly where my fingers are going to be.
On the beta: whenever I hit gesture lock, the gestures on the face locks into position, but my hands assumed a distinct set of handpositions, and they are unlocked ie if I open my palm, they also open (and in a different handopen position than configured for the avatar).
Desired behavior here is the former version: gesture lock to also lock hand gestures.
Thank you!
Edit to provide additional context: so, on my avatar, the facial gestures are on the gesture layer, while the hand gestures are in the FX layer. (WHY?! it was like so in the original model I bought from booth 🥺) If the new rule is that only gesture layer gets locked, I can move the hand gestures to there, and have this solved, at least for myself. If this is the case, we'd super appreciate a confirmation on this, or whether devs wanna bake on this to also cover these issue vrc-wide, thank you!