[1480] Controllers don't show up in calibration mirror
available in future release
Bunkerotter
As the title says, in the current beta, the new transparent controllers (in my case index controllers) don't show up in the calibration mirror (calibration mirror is set to transparent). The trackers are set to use the system default design.
That is quite an annoying regression, as I have slight scoliosis, and I use my hands (in the mirror) to align my body correctly to the avatars body. If I don't do that, the tracking is slightly off.
Log In
Bunkerotter
rarely one of the ghost 3D models of the controllers don't render when I activated calibration, clicking on the calibration button again makes the second controller appear again.
I had that happen maybe 2-3 times in a total of 20-30 or so calibrations.
This post was marked as
available in future release
_
_tau_
Merged in a post:
[1481] Controller models render in cameras
syncpulse
On the current Open Beta build 1481, controller ghost models will render in both photo and stream cameras, including the output images. This does not occur on current live build 1472.
Photo Viewer
View photos in a modal
StormRel
marked this post as
tracked
Smeev
I'm experiencing this issue on 1481. I'm using Valve Index controllers as well.
Javus
[Beta 1841] My Quest 3 controller models don't appear in the calibration mirror.