Issue:
When setting the height of a player through SetAvatarEyeHeightByMeters it will also disable Manual Scaling.
Expected Behavior:
SetAvatarEyeHeightByMeters should not disable Manual Scaling, as if I would wanted that to happen, I would do it my self.
I've made a script that enforces the max height if someone joins with / switches to an Avatar that is bigger than max height. I still want people to be able to change their height inside the limit after that though.