TextMeshPro is always black in worlds, but Unity Text is normal.
available in future release
_spidget
This supposedly happens in worlds that are converted and worlds that are native. Tested on iPhone 15 Pro.
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available in future release
Haxy
Entire menu in my world appears strange on ios
StormRel
Merged in a post:
[1472] TMPro Components do not render properly on iOS
Davilos
I have just uploaded my avatar world to iOS. Seemingly all custom shaders work and render fine, but the text on my world's UI panel (made with Text Mesh Pro) does not. In the editor, the text is white. It also renders this way on the Quest/Android build of the world. However, in the iOS closed beta, the text renders as black. This was tested on iPhone 15 Pro.
StormRel
tracked
DrBlackRat
It’s also not properly being masked out for me.
_spidget
It looks like it works
sometimes
? No clue why, but certain kind of text works correctly. The red and white colors are correct, but the black is not.Prismic247
Observed this as well in https://vrchat.com/home/world/wrld_e52c580e-f297-4362-93de-627706d49683
On iPhone 14