World to Avatar Interactions
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doctorlegacy
Have Udon worlds be able to trigger Avatar 3.0 Parameters, or be able to use Contact Receiver/Senders in conjunction with avatars would be game changing for game worlds or experience worlds. World Dynamics? Who knows! Want to force everyone on a dance floor to start dancing? A button on the DJ Stand spawns a trigger cube on the floor that will trigger a VRCEmote int! On top of Avatar Dynamics this could be entirely game changing!
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GenesisAria
I've seen some increasing interest in this lately. Having avatars dedicated to worlds that can be fed (or deliver?) data with it's paired world(s) for persistent stuff, or like rewards etc that you can take elsewhere or use wherever.
Currently we don't even have basic stuff like physbone in worlds, so no easily made grabbable dynamic objects (ropes, chains, stretchy things etc)
ModernBalloonie
This could open up all sorts of possibilities. I've had ideas for a while related to having worlds interacting with avatars and I had a huge idea but I couldn't really implement it due to this.
BlizzyFox
hell yeah can't wait to trigger the parameters commonly used by certain nsfw prefabs with udon.
ni1chigo2115
I saw someone making a gimmick of having a Physbone use ragdoll in the avatar.
If we can call it up using Sender in the world, it could be used as a temporary alternative function until we can get a proper system in place.
xCirrex
Laserdome community is here and really want this! We could use it to trigger the avatars emissions to turn off when hit in the game.
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senpai-satan
xCirrex: second this
Kyderfox
xCirrex: Not only that, i can imagine how easily should be see who is in your team just by changing emission color! shi... and now i wanna see this feature in the game too :D