Recently, the creator of the VR Poker world was banned by VRChat for technically breaking the creator guidelines. They implemented a preemptive moderation system, due to the prevalence of hackers/cheater/client users abusing game mechanics/giving themselves in-game currency.
Given the recent emergence of worlds that use the World Persistence feature (in this case, persisting user currency across instances), I believe that this brings unique challenges related to gameplay integrity.
I am not sure what the solution is, however, I wanted to open this canny to start a discussion around the topic and to track that this is a problem that is now happening.
A couple ideas off the top of my head:
  • Update the Creator Guidelines to include a wider scope of what is or is not allowed in terms of cross-instance moderation
  • Create new Udon APIs/systems that allow for complex moderation/reports that can be automatically handled/generated by the world itself