Working Microphone script
complete
gabe smith
i i run a theater in vr right now i have a prop microphone in there and i noticed that the in the back were i have assess to all the lights , i cant here anyone on stage.
so to compensate, what would be great is if the sdk had a script that worked in that if a player is in an area(is triggered box collider) or holding a specific object(linked to pickup scrpt) then there voice is mirrored over to a audio source in the scene so that the may talk show in Vrchat, do not have to worry about poor sound quality and packing everyone in to a small area just to here.
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Phasedragon
complete
SDK2 has "VRC_Player Audio Override" scripts (https://docs.vrchat.com/docs/vrc_playeraudiooverride) and SDK3 has direct access to player audio properties through the playerapi. (https://docs.vrchat.com/docs/player-audio)
Μerlin
Phasedragon: The audio overrides are good and decent for some situations and may address the example given here since it's kind of vague about how it wants the audio to be treated specifically, but the voice settings are not quite what this canny is requesting with its proposed implementation.
This canny is requesting the ability for players to copy their or other player's voices to other audio sources. The voice settings are good for players to have a "voice of god" if they want to communicate something to everyone in the world. But they're not really a good replacement for having something like a walkie talkie, intercom, or stage speakers in the world since they can't spatialize or attenuate in any remotely controllable fashion.
Phasedragon
Μerlin: You make a good point, but this post was mostly closed because of it's age and how one of the two features was completed. It would be good to have a new post created that is more specific to one feature and relevant to the current situation, if there isn't one already.
Μerlin
Phasedragon: Alright I made a new canny since I couldn't find a relevant one https://feedback.vrchat.com/vrchat-udon-closed-alpha-feedback/p/provide-api-to-copy-a-players-voice-to-specified-audio-sources
VRArt1
I look forward to a feature like this if it ever comes out. Definitively could be fun to set up like a new broadcast system for a world that people could have fun pretending to be a news caster and then it'd show up on various tvs throughout the world. Or even maybe a telephone system.
Tupper - VRChat Head of Community
Future audio updates should allow us to add a microphone/speakers setup with a lot more ease. This is still something we definitely want to do.
Jar
Tupper - VRChat Head of Community: I have a TV studio/game show world finished but I might wait to publish it until this feature is realized. Good luck with implementing this, I'm excited!
R
Ron
interested
R
Ron
Yeah. Adding this to the list for sooner rather than later. I'm not able to add "planned" status but it's planned.
owlboy
karaoke too! 🎤