Saving VRCConstraint position for other players after joining the server.
Diṧconnect
When joining the server, players who have loaded your avatar see VRCConstraint at the original coordinates in which it used in Unity. Need to synchronize the position for other players, so that you don't have to update it manually by disable/enable animation.
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Ericbazinga
Agreed it was a huge bummer to not get a "synced for late joiners" option for world constraints
Mage_Enderman
Still insane to me this isn't one of the things they added as a checkbox when they made VRCConstraints