Previously, Settings > Graphics > Forced Camera Near Distance would be reset to None every time the client was restarted, if it was set to Forced. However, due to a specification change that now saves this setting, quit a few number of users have been playing VRChat with the setting permanently set to Forced. And they’ve done so without fully understanding the rendering issues this setting causes in some worlds. As a result, there have been frequent cases where the world is not rendered as intended by the world creator, or world creators are less aware of appropriate clipping planes settings than before. This is negatively impacting the overall VRChat experience. “Forced Camera Near Distance” should be reset every time the world changed.