Has the VRTeam even think about using the VAC system instead of the EAC system less heavy and better I will make a canny post about the positives and negatives about it...
^ Besides that Before the update I was roughly getting around 60+ FPS (With headset on at max res) Now getting a mere half of it
Besides I know my voice may not get heard about this like it never does when I make suggestions but even if you need an anti cheat system to prevent stuff I am gonna say the following stuff that can prevent the Bypassed stuff may improve VRC in my opinion better this will stop (Crasher/Mesh/Shader and invalid audio code crashers)
^Make a system in the SDK E.G Allow certain shaders for PC like poiyomi and mochi and a couple others
Anti Cheat being to heavy and causing games to crash even on my server that has High spec intel stuff (That is not a joke btw)
Maybe changing the anti cheat system Like VAC instead of AEC after the trust and it being sceptical from rumours of users saying (EAC is also spyware which installs a Kernel driver with privileged access.) People may say and be like but every other app is spyware but from AEC apparently installing Kernel drivers may sound a bit sus
Back to the top post about the shader blacklist system have it so you can manually whitelist and blacklist shaders in game via safety settings to prevent the bypass issue