Please add constraints to whitelisted SDK2 world components
closed
akalink
Currently Avatars and SDK3 worlds support constraints. Many world creators still intend to use SDK2 for some time and having them would make a lot of things easier for us.
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closed
Thank you for your suggestion! Constraints are indeed useful in worlds.
SDK2 is deprecated and will no longer receive updates, but please let us know if there's any SDK3 functionality you'd like us to include.
Athir
Absolutely! It's really killed the project I needed to revamp - Since from the new updates, increased latency has ruined the current system I had for controllable Tank Turrets. Constraints fix the latency, but only work on SDK3 and not 2?
xxx_red_xxx
Athir: I can agree that rigidbody tank turrets suck
100の人
> VRCHAT SDK3 + Udon [Live Alpha]
> Use this if you are creating new VRChat worlds, powered by Udon.
> This SDK is in Live Alpha, and is not feature-complete. You cannot create avatars with VRChat SDK3 yet.
Since it is not as if it is recommended to create a world with SDK3, I think that features that do not depend on Udon should be implemented in SDK2 also.
Kilerbomb
100の人: This is the real issue. SDK3 is not complete yet, support for SDK2 shouldn't be fully dropped until SDK3 is complete. Why not simply add the constraints to the whitelist on SDK2? This is a very simple thing that should take almost no time to do.
Currently the only way to do anything like constraints using SDK2 is to use hacky workarounds like rigid bodies, autocam script, etc. Even still there are some things which aren't possible without the constraints. Seems a bit ridiculous to not spend 5 minutes to add these components to the whitelist.
Lyuma
This is actually a big problem for Vket5, which is going to use SDK2 for most worlds:
SDK2 avatars are permitted to use constraints, but SDK2 worlds are not. As avatars have more functionality than the world they will be displayed in, this creates a disparity when trying to demonstrate an avatar in a SDK2 world, as in the Virtual Market. Constraints would be needed in order to faithfully display avatars in a market setting.
There are already some Vket creators who are requesting access to SDK3 solely for the purpose of using constraints, but it would be infeasible for all creators to do so, as SDK2 is still the primary target for most Vket worlds.