Eye tracking in OSC is an interesting way to control the avatar's line of sight, but it feels unnatural due to the fine vibrations in the gaze even when gazing at the same spot.
It would be easier to use if a setting could be added to reduce blurring by, for example, averaging multiple frames, since it is acceptable to generate some lag in eye tracking. It would also be useful if these settings could be controlled from the settings window within VRChat.