New component for menu extension
tracked
chiugame
I made a gimmick called Extended Menu for Virtual Market 2, see: https://twitter.com/Virtual_Market_/status/1103281835717603330
and many attendees love it you know, but it doesn't work anymore because of the 26 March update.
Well, it's understandable since if some world creators were malicious, they could control the menu or something.
That said, I say that Extended Menu is very useful in various situations.
So here is my propose, how about the component which can copy the menu transform and follow it.
With the component, you can extend the menu and control the world.
Japanese:
VirtualMarket2というVRChat内でのイベントにて、拡張メニューというギミックを制作しました。(参考:https://twitter.com/Virtual_Market_/status/1103281835717603330)
この機能は大勢の方々に好評でしたが、現在はアップデートにより使用できません。(悪用されればメニューの操作等ができてしまうので制限されて当然です。)
そこで、メニューのTransformをコピーして追従するコンポーネントの追加を提案します。
これが追加される事で、メニューを拡張してワールドを操作する事ができます。
Log In
Scout - VRChat Head of Quality Assurance
marked this post as
tracked
Lhun
Hi! Making a note here that this should probably be closed as the relationship with vrchat and the new ex menu is pretty great!
MaryWolf01
seems really cool
owlboy
I would love to see options in such a menu instead of all over a wall.
Rasmus Lindahl
What is Virtual Market?
Elire
Rasmus Lindahl: It was an event made by a startup company and is directed by the Virtual Market Chairman, phio.alchemist.
Elire
The extended menu that this canny proposes adding for world creators is still exclusive to Virtual Market 2 as of now.
Rasmus Lindahl
Elire: Is this within VRChat? How can he make a menu if custom scripting isn't possible? What is the event about?
Elire
Rasmus Lindahl: That isn't in VRChat, I believe. Only with the Virtual Market 2 world, as I observed. Well, I do not know how it was made possible as I do not know much about Unity stuff.
Virtual Market is about showing all kinds of avatars and Unity stuff made by the Japanese VRChat community.
The avatars are all separated in 12 venues, all part of Virtual Market.
There should be a website regarding Virtual Market itself, though.. as I'm not all that good with remembering particular details.
Rasmus Lindahl
Elire: Okay. Thanks!
Elire
No problem
naqtn
Rasmus Lindahl: Elire:
Virtual Market is an exhibition for VR creators and users. 2nd one was held in VRChat from 8th March 2019 to 10th. You can see more details on https://www.v-market.work/about-eng
This Canny issue proposer ちう made "extended menu" for Virtual Market2 without custom scripting only with ordinary VRChat SDK and Unity components. That's amazing work. You can see menu functionality in a movie https://twitter.com/Virtual_Market_/status/1103281835717603330 (With English menu items, I think you can get outline though captions are in Japanese). It was very useful for attendees.
That was possible but use some kind of "vulnerability". So latest update of VRChat closed the door. VRChat devs was afraid malicious use of it. So that "extended menu" gimmick doesn't work anymore. Then, ちう propose this Canny issue as safer way to do same thing.
naqtn
Mobile objects are very useful. I think Virtual Market2 worlds proved that already.
I imagine its implementation might not so difficult (grabbing the component at starting up a world and copying transform as local player moves), having no negative impact (it's a simple optional local object), and it extends world creators possibility. So I hope dev realize this.
Noe
The extended menu was very useful! Hopefully, this kind of system will be much easier to make when Udon is available as part of the SDK.
Rasmus Lindahl
Noe: I wonder when that will be...
Hagbard Celine
Rasmus Lindahl: That is indeed a good question. We may all know the answer too well. Soon...
xxx_red_xxx
Hagbard Celine: Soon™