Manual far-plane override in advanced graphics settings.
TheMonki
On a platform as community driven as VRChat, not every creator will take the same time and consideration into world optimization, and if there's no plan to drop support of the aging Quest 2 hardware in the coming years, a draw-distance option in the same spirit as avatar culling could help in extending that lifespan, as well as those on lower end computers. I get this could compromise the experience in some worlds but that is exactly the point, this will help more people have easier access to heavier worlds. It could also be triggered automatically in those "low memory" cases on Quest to ease performance.
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