Now, Contact Reciver in Avatar only mentioned Contact Sender Component and “Standard Colliders” (are defined in the Avatar Descriptor).
Make Contact Reciver Detect World Colider Like That Sender or “Standard Colliders”.
from this, enable that Avatar interact with objects in the World, and use OSC to provide feedback to various HapticsVests and HapticsModules, as well as well as activate avatar gimmicks.
Also, Make Contact Sender/ “Standard Colliders” in Avatar send messages (same effects as “Send Collision Messages” in particles) to World Colider.
from this, it will be difficult to attack target shooting gimmicks in world without adding custom particle animations in avatar, or throwing gun gimmick on world.
[Japanese]
Currently, Avatar's Contact Reciver only detects Contact Sender components and “Standard Colliders” (as defined in Avatar's Descriptor).
Contact Reciver detects World Coliders in the same way as Sender and Standard Colliders.
This makes it possible for avatars to interact with objects in the world, provide feedback to various HapticsVests and HapticsModules using OSC, and activate avatar gimmicks.
Also, a message will be sent from the avatar Contact Sender/ “Standard Colliders” to World Colider. (Same effect as Particle's “Send Collision Messages”)
This makes it easy to implement shooting gimmicks in the world without adding custom particle animations to avatars or adding gun gimmicks to the world.
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